GPU Physical Design Engineer
I think in systems — from transistor-level power delivery to AI frameworks that automate the design pipeline. Currently building GPU silicon at Intel.
I build GPU silicon at Intel and think about how to make the whole process smarter. My day-to-day spans power delivery, UPF methodology, and signoff — but the part I keep coming back to is automation: building AI agent frameworks that can take a design spec and turn it into an optimized physical block without a human in the loop.
I got here through range. I started by tutoring math, built microprocessors and rescue robots in undergrad, wrote firmware for gaming machines, led flight software for a CubeSat, and shipped a research platform for a medical journal — none of which I was formally trained for. That pattern is the point: I learn whatever the problem requires, then build the system that solves it.
Columbia MSEE, UNLV Computer Engineering (3.93). Three languages. The through-line is the same whether I'm closing power on a GPU block or wiring up an AI pipeline — I want to understand the full stack, then make it better.
A research team needed a data platform and I was the only engineer in the room. Built the full stack — GUI to cloud pipeline — co-authored the paper in the Journal of Medical Education and Curricular Development, and presented at the AAMC Western Group conference. Not my field. Didn't matter.
Read Paper →Senior capstone project: an autonomous rescue robot using computer vision and AI to find people and clear debris in disaster scenarios. The kind of problem where hardware, software, and real-world constraints all collide — which is exactly where I work best.
Watch Story →Hundreds of GPU partitions across datacenter and client programs, five project leads, and no unified way to track quality. I built the QoR dashboard system that gave the team week-over-week visibility and made it the backbone of our design decisions.
The chip design pipeline is still heavily manual. I'm building the AI agent framework to change that — a system that takes a design spec and drives it through RTL-to-GDS with minimal human intervention. Early days, but this is where silicon is headed.